Learn how you can get your map tested on tf2maps by reading this.
Active Servers
| TF2Maps.net | US | vsh_maul | plr_cutter | 0/24 | |
| TF2Maps.net | EU | cp_fortezza | cp_fortezza | 0/24 |
21 Maps To be Played
| Map | Contest Entry | Region | Author Required | Random Crits? | Notes | Added On | Times Played | ||
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1.
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doors broken? classic scorpio (they should be fixed now) |
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2.
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Notes unavailable |
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3.
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Notes unavailable |
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4.
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full server. no class limits. scramble after every round. "map sucks" helps nobody |
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5.
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please have atleast 1 scout on each team and tell me your thoughts on the maps (under)scale |
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6.
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give me asiatic name idea like kong king pls |
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7.
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bridge doesn't retract, RIP shutter windows |
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8.
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3 cp map btw, go get that last point |
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9.
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we got rockets, we got water, we got everything you need |
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10.
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Notes unavailable |
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11.
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Notes unavailable |
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12.
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play with a full server, also mostly looking for gameplay flow feedback pls |
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13.
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boat 2 |
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14.
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Notes unavailable |
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15.
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Notes unavailable |
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16.
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Notes unavailable |
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17.
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if you played previous (a2d) - overhaul good? is direction clearer? |
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18.
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give feedback on this basic blockout, or perish |
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19.
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Notes unavailable |
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20.
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retest |
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21.
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retest; is the height variation alright? have fun! |
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Last 10 Played
| Map | Notes | By User | Played | Added | Demos & Feedback |
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| arena_pilsner_a3 | i am a fucking architect |
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| pl_zytheforest_a7 | retest |
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| cp_erciyes_a17 |
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| koth_shed_estate_a8b | :> (fixed the point and cliping i forgot abt lol) |
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| cp_trench_v1 |
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| pl_countdown_a9b | yes this is mayarocket. How does artpass look, is new shortcut after A cool? Is C and D ready to artpass? Why not? |
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| koth_shed_estate_a8a | :> |
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| pl_ironline_a4a | How does B play? |
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| koth_smol_tower_a3 | It's eu only because of timezones and my ping |
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| cp_firmament_a8 | its linear 3cp now. have fun :3 |
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