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TF2Maps.net | US tow_dynamite zi_blazehattan 0/24
TF2Maps.net | EU tow_dynamite tow_dynamite 0/24

13 Maps To be Played
Map Notes By User Added On Times Played
1. cp_outlaw_s2_a3 Region: us | retest because someone tested it in EU despite the explicit notes not to, dont play without mache dellconagher1965
2. cp_john_a1c DPWM: True | Region: us | taking all constructive critique regarding map geometry and lanes heckmymandan
3. vsh_skirmish_winter2024_v1 do not play without me hammer mapper 89
4. rctf_melee_fort_a18_v2a DPWM: True | Random Crits: True | Region: us | scramble after every round. no class limits asylum6857
5. cp_twin_town_a6 DPWM: True | 3-4 rounds would be best, don't play without me, and I'll be following up feedback, so please do leave some gildedwyvern
6. koth_oilchange_b2 DPWM: True | Region: us | Detail heavy update: how are looks and optimization? YOYOYO 🦆
7. cp_coalmap_a11 Notes unavailable Spring 🌈
8. ctf_drunkard_b5 Random Crits: True | medieval mode beware Switchgeer#DrunkardSweep
9. pl_crestfall_b1 Notes unavailable half
10. koth_peruse_a7 Please play with a mostly full server. | New mapper, constructive feedback appreciated. | The left route out of spawn has been temporarily walled off for this test. MurrajFur
11. koth_polaris_a7 Notes unavailable candleyn
12. rd_pizzatime_b3a Comment on mid, the intel, and if the finale plays well. I hope it's more fun this time :) Beemschurger #🍕🕙SWEEP
13. cp_prairie_b3a Cap time's gone from 12 to 9; the number of captures required for BLU to win the round is now three compared to the previous five. RED spawn is more accessible for resupply, and is better protected. Map layout will not be changing per cap. Random crits are up to y'all; enjoy! padresnowmizzle

Last 10 Played
Map Notes By User Played Added Demos & Feedback
koth_peruse_a7 New mapper, constructive feedback appreciated. The left route out of spawn has been temporarily walled off for this test. MurrajFur
cp_forsaken_downpour_b2c afreakinknight
koth_perilway_a13d_e1 Goom
cp_pscp24_coap_b7 thepapershadow
koth_snowdig_a6 Feedback on map size and layout portauprints_41437
vip_rakework_a5a dabmasterars
cp_clearwater_a13a retest 4906
koth_ivory_a6 aspennly
cp_riverfork_a4 Forgot to recheck func_details last time (sorry). Would like to try it as medieval one more time to see if it's possible. If not, will re-layout the map for regular gameplay. Play without me. .bxxd
cp_gorgetown_a5 gangrene1759