Questions?
Learn how you can get your map tested on tf2maps by reading this.

Active Servers
TF2Maps.net | US cp_darkmarsh vsh_outburst 0/24
TF2Maps.net | EU tow_dynamite koth_toxic 0/24

32 Maps To be Played
Map Notes By User Added On Times Played
1. cp_douglas_a2a DPWM: True | Region: us | Notes unavailable Wazit.vmf
2. vsh_cattower_b0 play with me or katsu 𝓒π“ͺ𝓼𝓼 (spooooky) #BasaltSweep
3. cp_riverfork_a2 Play without me! .bxxd
4. koth_snowfront_b1 DPWM: True | Random Crits: True | Play this map on the weekend thats the best time I can play! bpm_fbx_2_cool_4_u
5. ctf_soilvalley_a7 Random Crits: True | Please give more feedback barman9837
6. cp_outlaw_s2_a3 Region: us | preferred but not required: play with Mache dellconagher1965
7. vip_gasworks_a2 Random Crits: True | Region: us | US only. Before going all in with some layout changes, I'd like to test what works and what doesn't. So yeah, I want more feedback about the layout dabmasterars
8. cp_artillery_b2a Notes unavailable Zahndah
9. cp_fortress_block_world_a1 DPWM: True | caution: silly map, millions will gwuh 4906
10. cp_agate_a3a Notes unavailable .tooplis
11. cp_shapes_b0point27 Only blue side has art pass changes for now to gather feedback. femininedesires
12. koth_ignite_v1 Notes unavailable game_it_d
13. pl_traintower_a14 New routes from A to B! One way doors! Improved sightlines (hopefully)! And slightly reworked flanks in the last room! superrtanker
14. vip_oilrigging_a6 Random Crits: True | Let me know if anything goes wrong August101 #poolpartysweep
15. pl_pasture_s1a5 Notes unavailable artz_dc
16. arena_trainwreck_a2a Notes unavailable bluefrit
17. cp_outdust_a12 Random Crits: True | DO NOT SCRAMBLE, the biggest mistake in my tf2 life. profilepiccy6770
18. cp_clearwater_a13 DPWM: True | Notes unavailable 4906
19. vsh_atomizer_a7 Notes unavailable kebluh
20. pl_downunder_b15s Notes unavailable MegapiemanPHD
21. koth_peruse_a4a New mapper, constructive feedback appreciated. Please give priority, last test had 8 players. MurrajFur
22. ctf_flagrun2_b13 Notes unavailable caljukes
23. rd_pizzatime_b3 Give feedback on the new mid and if the intel room plays better. If you make music and would be interested in making a remix of Funiculi Funicula for the finale sequence dm me at @Beemschurger on discord. Beemschurger #πŸ•πŸ•™SWEEP
24. koth_mercnsquare_a2 Notes unavailable .bxxd
25. pl_infiltrate_a5 DPWM: True | Region: eu | Notes unavailable Vegan (flying_engineer)
26. cp_pscp24_coap_b4 Notes unavailable thepapershadow
27. pl_pullsnake_a16a Notes unavailable 9e83f0945ce5feb27fd8f5f9eb5285b1
28. koth_catwalks_a4 Notes unavailable zythe_
29. arena_coldstuff_a3 Want more feedback about layout and pickups and lighting mr.comrade
30. cp_snowswept_rc2 Let me know what you think, thanks heyyou8751
31. kbf_demonstration_a1b DPWM: True | Let me know on discord if anything goes wrong August101 #poolpartysweep
32. cp_leviathan_a2 probably too small Camel [Fortress Zombies]

Last 10 Played
Map Notes By User Played Added Demos & Feedback
arena_coldstuff_a3 Trying new stuff, want more feedback about layout and pickups and lighting. mr.comrade
cppl_gavle_b4 ueakcrash
ctf_delivery_a7 mistermaker_71
cp_pscp24_coap_b4 thepapershadow
cr_underpass_a3 Would like feedback on the mode, layout and music. Also any confusion on the base mode when starting out Seacat08
koth_catwalks_a4 zythe_
pl_outpost_a5 sponge_bob020_00479
cp_aquadome_a4 hydroeclipse
cp_powder_b17a pls play this map with more than 16 players, B point got extended to make it easier to defend francisdoublea | #racketsweep
kbf_demonstration_a1a Retest Request: Fixed alot of the growning pains. August101 #poolpartysweep