Learn how you can get your map tested on tf2maps by reading this.
Active Servers
TF2Maps.net | US | cp_darkmarsh | vsh_outburst | 0/24 | |
TF2Maps.net | EU | tow_dynamite | koth_toxic | 0/24 |
32 Maps To be Played
Map | Notes | By User | Added On | Times Played | ||
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1. cp_douglas_a2a | DPWM: True | Region: us | Notes unavailable |
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2. vsh_cattower_b0 | play with me or katsu |
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3. cp_riverfork_a2 | Play without me! |
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4. koth_snowfront_b1 | DPWM: True | Random Crits: True | Play this map on the weekend thats the best time I can play! |
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5. ctf_soilvalley_a7 | Random Crits: True | Please give more feedback |
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6. cp_outlaw_s2_a3 | Region: us | preferred but not required: play with Mache |
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7. vip_gasworks_a2 | Random Crits: True | Region: us | US only. Before going all in with some layout changes, I'd like to test what works and what doesn't. So yeah, I want more feedback about the layout |
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8. cp_artillery_b2a | Notes unavailable |
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9. cp_fortress_block_world_a1 | DPWM: True | caution: silly map, millions will gwuh |
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10. cp_agate_a3a | Notes unavailable |
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11. cp_shapes_b0point27 | Only blue side has art pass changes for now to gather feedback. |
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12. koth_ignite_v1 | Notes unavailable |
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13. pl_traintower_a14 | New routes from A to B! One way doors! Improved sightlines (hopefully)! And slightly reworked flanks in the last room! |
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14. vip_oilrigging_a6 | Random Crits: True | Let me know if anything goes wrong |
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15. pl_pasture_s1a5 | Notes unavailable |
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16. arena_trainwreck_a2a | Notes unavailable |
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17. cp_outdust_a12 | Random Crits: True | DO NOT SCRAMBLE, the biggest mistake in my tf2 life. |
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18. cp_clearwater_a13 | DPWM: True | Notes unavailable |
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19. vsh_atomizer_a7 | Notes unavailable |
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20. pl_downunder_b15s | Notes unavailable |
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21. koth_peruse_a4a | New mapper, constructive feedback appreciated. Please give priority, last test had 8 players. |
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22. ctf_flagrun2_b13 | Notes unavailable |
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23. rd_pizzatime_b3 | Give feedback on the new mid and if the intel room plays better. If you make music and would be interested in making a remix of Funiculi Funicula for the finale sequence dm me at @Beemschurger on discord. |
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24. koth_mercnsquare_a2 | Notes unavailable |
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25. pl_infiltrate_a5 | DPWM: True | Region: eu | Notes unavailable |
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26. cp_pscp24_coap_b4 | Notes unavailable |
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27. pl_pullsnake_a16a | Notes unavailable |
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28. koth_catwalks_a4 | Notes unavailable |
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29. arena_coldstuff_a3 | Want more feedback about layout and pickups and lighting |
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30. cp_snowswept_rc2 | Let me know what you think, thanks |
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31. kbf_demonstration_a1b | DPWM: True | Let me know on discord if anything goes wrong |
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32. cp_leviathan_a2 | probably too small |
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Last 10 Played
Map | Notes | By User | Played | Added | Demos & Feedback |
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arena_coldstuff_a3 | Trying new stuff, want more feedback about layout and pickups and lighting. |
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cppl_gavle_b4 |
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ctf_delivery_a7 |
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cp_pscp24_coap_b4 |
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cr_underpass_a3 | Would like feedback on the mode, layout and music. Also any confusion on the base mode when starting out |
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koth_catwalks_a4 |
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pl_outpost_a5 |
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cp_aquadome_a4 |
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cp_powder_b17a | pls play this map with more than 16 players, B point got extended to make it easier to defend |
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kbf_demonstration_a1a | Retest Request: Fixed alot of the growning pains. |
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